Educators

Teachers and educators around the world have already fallen in love with Marty and the resources we provide for easy, relevant and engaging learning.

Marty is a fully programmable and customisable robot, designed to bring learning in the classroom to life. Marty promotes problem solving and creative thinking, and helps deliver STEAM (Science, Technology, Engineering, Arts & Mathematics) in an accessible, interactive and fun way.

Marty in Schools

We launched Marty the Robot in 2016, and ever since then we have been listening to you. We want to make sure our users always get the best version of Marty and launching Marty has taught us just as much as Marty has taught all our wonderful users. That’s why, in 2020, we introduced the world to Marty V2. This version of Marty is designed specifically for the classroom and can withstand even the most enthusiastic of handling. Marty V2 is robust and durable, and is rigorously tested and certified to ensure absolute safety.

We also made sure that Marty doesn’t just come on its own, which is why we are constantly developing and growing our library of learning and teaching materials. These resources include hours of comprehensive lessons with teacher guides, student workbooks, lesson plans and solutions. Created by education experts, these are all mapped to an ever-expanding set of curriculum standards and designed to achieve success criteria.

What’s more, every Marty Class Pack purchase also includes 1 on 1 time with an educational advisor, who’ll help you get set up with Marty and point you towards the learning resources most suited for you and your students. This means that even if you are new to computing, robotics and programming, you can confidently get up and running in no time.

PRIMARY & SECONDARY
EDUCATION

Marty is an adaptable tool that can be used across primary, secondary and even higher education. By sparking the excitement of your students and harnessing their infectious enthusiasm, Marty can support the promotion of STEAM learning and engagement at all ages.

For example, you can use our colour cards for screen-free programming to introduce learners, as young as four or five, to the concept of programming. From there, progress through the different stages and key concepts in block coding with Scratch, and advance into text-based, real world programming languages like Python.

Marty was developed to support learners’ progression and more experienced coders can continue their journey and engage Marty through advanced coding languages like ROS (Robot Operating System). Marty can also be connected to a Raspberry Pi or micro:bit.

Marty is a fully programmable and customisable robot, designed to bring learning in the classroom to life. Marty helps deliver STEAM (Science, Technology, Engineering, Arts & Mathematics) learning in an accessible, interactive and fun way by promoting problem solving and creative thinking.

Marty in Schools

In 2016 we launched Marty the Robot and since then we have been listening to you. Launching Marty taught us just as much as Marty has taught our wonderful users and in 2020, we introduced the world to Marty V2. This version of Marty is designed specifically for the classroom and can withstand even the most enthusiastic of handling. Marty is robust and durable, and is rigorously tested and certified to ensure absolute safety.

But Marty doesn’t come on its own. Robotical has a growing library of learning and teaching materials, including hours of comprehensive lessons with teacher guides, student workbooks, lesson plans and other resources. Created by education experts, these are all mapped to an ever-expanding set of curriculum standards and designed to achieve success criteria. What’s more, every Marty Class Pack purchase includes 1 on 1 time with an educational advisor who’ll help you get set up with Marty and point you towards the learning resources most suited for you and your students.

Those new to computing, robotics and programming can confidently get up and running in no time.

PRIMARY & SECONDARY
EDUCATION

Marty is an adaptable tool that can be used across primary, secondary and even higher education. By sparking the excitement of your students and harnessing their infectious enthusiasm, Marty can support the promotion of STEAM learning and engagement at all ages.

Use our colour cards for screen-free programming to introduce learners, as young as 4 or 5, to the concept of programming. Progress through the different stages and key concepts in block coding with Scratch, and advance into text-based, real world programming languages like Python.

Marty was developed to support learners’ progression and more experienced coders can continue their journey and engage Marty through advanced coding languages like ROS (Robot Operating System). Marty can also be connected to a Raspberry Pi or micro:bit.

TRY MARTY
FOR FREE

Are you looking for new STEM resources for your classroom? Robotical is loaning Marty the Robot to schools for no-obligation, two-week trials.